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1. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I was told I should leave this here.... @Logibro - It's safe to assume the patch notes are right around the corner...I'm assuming next tuesday but won't hold my breath. Was wondering if/when we can expect a statement to be made about the possibi...
- by Drapedup Drippedout - at 2014.03.01 02:46:00
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2. Training Grounds - Merc Quarters/Private Contract - in Feedback/Requests [original thread]
CCP, since you've made it perfectly clear you DON'T test your patches in any way, shape, or form prior to launch. For 1.8, will you please allow us, your "Beta" testers to launch into private matches? It can't be that hard...Somewhere on the bat...
- by Drapedup Drippedout - at 2014.02.22 18:37:00
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3. respec button - in Feedback/Requests [original thread]
There wouldn't be a Flavor of the month if CCP would pull their head out their asses and give us a legitimate game. Here's something to think about: Flavor of the month is by design, it IS the endgame content. What else keeps this game "fresh" ot...
- by Drapedup Drippedout - at 2014.02.18 20:38:00
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4. @Logibro - Update on status of PC locking - in Feedback/Requests [original thread]
in the bi-weekly features thread I found no mention of this. I haven't seen a Dev tag comment either. You guys were very quick to jump on bpos and remove them due to "potential economic impact". Here we have billions of isk being farmed weekly off...
- by Drapedup Drippedout - at 2014.02.17 12:31:00
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5. [Request] Only allow 2 revives per clone within same minute - in Feedback/Requests [original thread]
Can we institute a system that would only allow a clone to be revived twice within the same minute? Why? - Stupid blueberries - If you need picked up more than twice w/ in a minute; you are doing it wrong. - There shouldn't be an unlimited ...
- by Drapedup Drippedout - at 2014.02.04 18:33:00
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6. request: Minmatar dropsuit balance - in Feedback/Requests [original thread]
Great write up OP, +1 I think the two biggest things I'd like to see changed is either switch the minmatar and caldari assault slot layouts (Min@ 4hi/3lo, caldari gets 5hi/2lo) or mirroring the assault mk.0 after the logistics mk.0 at 4/4. With...
- by Drapedup Drippedout - at 2014.01.30 17:34:00
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7. Why CCP are you taking my Logi reps Why - in Feedback/Requests [original thread]
Rep Tools should have a 'Feedback Loop' while healing another player should also passively, and at a diminished rate rep the Logi. There, you want reps, go heal someone else. CCP should hire me.
- by Drapedup Drippedout - at 2014.01.21 18:17:00
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8. [Request] Bring out the real game, the one we wanted when we watched the trailers - in Feedback/Requests [original thread]
Sole Fenychs wrote: Draco Cerberus wrote: Dust does get "better" with every month but would you classify the new Tank balancing pass as better? Just to chime in: The 1.7 approach to tanks *is* better. You are forgetting that 1.7 was an upd...
- by Drapedup Drippedout - at 2014.01.21 17:35:00
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9. Why CCP are you taking my Logi reps Why - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: ADAM-OF-EVE wrote: [quote=Arkena Wyrnspire]If you need the self-repairs, fit a local armour rep. Simple. sure we will just give up 200ehp to fit one, thats perfect balance against every combat class thats getting b...
- by Drapedup Drippedout - at 2014.01.21 14:04:00
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10. Why CCP are you taking my Logi reps Why - in Feedback/Requests [original thread]
Ghostt Shadoww wrote: Dont get me wrong im an awesome logi i will adapt. I only die 2-3 times a battle if that as it is. Just think that as a logi a yrue logi being abke to rep myself something i skilled into should stay. Im a medic i can stab ...
- by Drapedup Drippedout - at 2014.01.21 13:53:00
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11. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: [quote=Sirpidey Adtur]Let's start by looking at the skill bonuses. Amarr and Minmitar: Hoo boy. the bonuses can only apply to ONE type of tank, so to get the full effect of the bonus out, you need to dual tank. Wherea...
- by Drapedup Drippedout - at 2014.01.17 14:03:00
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12. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
In regards to the Minmatar commando and heavy what is supposed to distinguish them from the other races? I understand they are slightly faster, but not enough to make a difference when playing them. The shields and armor are both very low to begin...
- by Drapedup Drippedout - at 2014.01.17 13:57:00
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13. The other Amarr nerf - in Feedback/Requests [original thread]
Remember they've also said they are addressing many other issues and changing modules, reducing damage on certain weapons (we don't know which yet) https://forums.dust514.com/default.aspx?g=posts&m=1714234#post1714234 ...until we have patch ...
- by Drapedup Drippedout - at 2014.01.17 13:35:00
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14. [Request] Rebuild the laser rifle post-1.7 - in Feedback/Requests [original thread]
I am not an avid LR user, but have tinkered with it some. I agree with you all that it needs to be the answer to the RR, but I disagree that Time On Target should increase dmg. Here's why: Like the mass driver, in my mind, the LR is as much of a...
- by Drapedup Drippedout - at 2014.01.13 14:26:00
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15. Please make the assault mk.0 a viable ******* suit - in Feedback/Requests [original thread]
bump...CCP Ninja BUFF IT ALREADY! LOL
- by Drapedup Drippedout - at 2014.01.07 14:39:00
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16. Please make the assault mk.0 a viable ******* suit - in Feedback/Requests [original thread]
Fire of Prometheus wrote: Go see Regnyum, he/she (I honestly don't know cause I've never heard the persons voice but guessing by behaviour I'd say Regnyum is a dude) runs assault mk0 and kicks some serious booty......although I think he only pl...
- by Drapedup Drippedout - at 2014.01.04 15:58:00
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17. Please make the assault mk.0 a viable ******* suit - in Feedback/Requests [original thread]
Bump
- by Drapedup Drippedout - at 2014.01.03 17:15:00
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18. Please make the assault mk.0 a viable ******* suit - in Feedback/Requests [original thread]
Korvin Lomont wrote: Drapedup Drippedout wrote: Korvin Lomont wrote: Actually I like the min Med suits. They are faster, have more CPU/PG (at least compared to gal/cal) the slot layout ist quite interesting although I would expect this ra...
- by Drapedup Drippedout - at 2014.01.02 14:37:00
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19. Please make the assault mk.0 a viable ******* suit - in Feedback/Requests [original thread]
McFurious wrote: All my mk.0 fits need to have CPU and/or PG boosts in the lows just so I can have decent sidearms, nades and equipment and still tank shields. But like you said, it's all pretty irrelevant in game. Not even sure why it even h...
- by Drapedup Drippedout - at 2014.01.02 00:22:00
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20. [Feedback] Insight from an EvE player regarding Orbital Strikes - in Feedback/Requests [original thread]
You're first mistake was assuming that CCP is "thinking" when they are doing this ****. For fucks sakes, we had tanks flying 50m in the air off a 3 foot hill a few weeks back.
- by Drapedup Drippedout - at 2014.01.01 23:38:00
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